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Criterion
How Might We
Innovation
How Might We
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration for 1-2-4-All.
Facilitation
1-2-4-All
Paper illustration of Design Charrette with its method-specific working model.
Innovation
Design Charrette
Purposedifferent
With a stuck problem carrying many implicit assumptions, the method translates observations into open, workable questions. It sharpens the problem frame without pre-thinking the solution, turning frustration or fuzziness into a search space with clear direction.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster.In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space.
Complexitydifferent
LowLowLowMedium
Timedifferent
30–45 min15-30 min10-20 minHalber Tag bis mehrere Tage
Participantsdifferent
1-1034-100+10-50
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
HMW Questions, Challenge Framing, Idea PromptsClarified Story, Test Examples, Open QuestionsIdea List, Shared Insights, Emergent ThemesSketches and Concepts, Consolidated Solution Sketch, Prioritized Direction
Tagsno overlap
FramingOpportunityIdeationQuestions
CollaborationBehavior-Driven DevelopmentQualityRefinement
FacilitationInclusionIdeation
BrainstormingWorkshopCollaborationIdeation
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