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Criterion
How Might We
Innovation
How Might We
Paper illustration for Design Studio
UX Design
Design Studio
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration of Specification by Example with a method-specific labelled workspace.
Agile
Specification by Example
Purposedifferent
With a stuck problem carrying many implicit assumptions, the method translates observations into open, workable questions. It sharpens the problem frame without pre-thinking the solution, turning frustration or fuzziness into a search space with clear direction.When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests.
Complexitydifferent
LowMediumLowMedium
Timedifferent
30–45 min1-3 h30-60 min60-90 min pro Feature
Participantsdifferent
1-103-83-73-6
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
HMW Questions, Challenge Framing, Idea PromptsSketches, Concept Directions, Design DecisionsExample Map, Acceptance Criteria, Open QuestionsExample Table, Acceptance Tests
Tagsno overlap
FramingOpportunityIdeationQuestions
SketchingCollaborationIdeation
Behavior-Driven DevelopmentRequirementsExamplesRefinement
AgileRequirementsExamplesBehavior-Driven Development
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