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| Criterion | ![]() Growth Growth Experiment | ![]() Product Strategy DIBB | ![]() Product Strategy ICE Scoring | ![]() Decision Making OODA Loop |
|---|---|---|---|---|
Purposedifferent | When growth ideas surface quickly, the temptation to build immediately instead of learning is high. A Growth Experiment frames an assumption so target group, lever, and measurement are clear before the first deployment. | DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report. | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 1-2 Wochen | 1-2 h | 30-60 min | 15-60 min je Zyklus |
Participantsdifferent | 1-6 | 2-8 | 2-8 | 1-8 |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Experiment card, Result summary, Next bet | DIBB document, Belief list, Bet list, Learning report | ICE Table, Top Idea List | Situation Assessment, Decision Loop, Action Updates |
Tagsno overlap | MarketingGrowthExperimentsLearning | StrategyDecisionAssumptionsHypothesis | PrioritizationScoringGrowthDecision | DecisionChangeLearningStrategy |



