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Criterion
Paper notes move from an inbox to action, project and calendar collections.
Operations
Getting Things Done
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Paper illustration for ALPEN Method
Operations
ALPEN Method
Paper illustration for Eat the Frog
Operations
Eat the Frog
Purposedifferent
With many open commitments and ideas in daily life, a reliable external storage system emerges. The method relieves the mind so priority and context don't have to compete in memory.For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.With an overloaded day full of too many tasks, a realistic picture of the day emerges. The method connects estimating, deciding, and buffer thinking so planning fits available energy and time.The method protects energy and attention for the task that creates the largest progress and is often postponed.
Complexitydifferent
MediumHighLowLow
Timedifferent
1-2 h Setup, laufend1 Tag bis mehrere Wochen10-20 min daily15-90 min daily
Participantsdifferent
14-1011
Formatdifferent
AsyncWorkshopAsyncAsync
Outputdifferent
Action Lists, Project List, Review RoutineProblem Statement, Prototype, Test LearningsDaily Plan, Time Estimates, Review NotesPriority Task, Completion Note, Daily Focus
Tagsno overlap
ProductivityPlanningTasksExecution
InnovationPrototypeResearch
PlanningTime managementProductivityOperations
PrioritizationProductivityFocusExecution
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