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| Criterion | ![]() DevOps Game Day | ![]() Business Strategy Strategy Execution Loop | ![]() Agile Start Stop Continue | ![]() Agile Mad Sad Glad |
|---|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | The Strategy Execution Loop helps avoid treating strategy as a one-off document. It makes visible how strategic decisions are turned into objectives, initiatives, operational work, measurement, and learning. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. |
Complexitydifferent | High | High | Low | Low |
Timedifferent | Halber Tag | Initial 3-6 h, then monthly or quarterly reviews | 30-60 min | 30-60 min |
Participantsdifferent | 5-20 | 5-12 | 3-12 | 3-10 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Execution Loop, Review Cadence, Strategic Learning Log | Start Stop Continue Board, Improvement Actions | Emotion Board, Themes, Action Items |
Tagsno overlap | ResilienceOperationsIncident | ExecutionCadenceLearningGovernance | RetrospectiveImprovementTeamReflection | RetrospectiveTeamReflection |



