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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture.
Complexitydifferent
HighLowLowLow
Timedifferent
Halber Tag30-60 min45-90 min45-90 min
Participantsdifferent
5-203-124-124-12
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksStart Stop Continue Board, Improvement ActionsStarfish Board, Practice Changes, ExperimentsSailboat Board, Risks, Improvement Actions
Tagsno overlap
ResilienceOperationsIncident
RetrospectiveImprovementTeamReflection
RetrospectiveImprovementExperimentsTeam
RetrospectiveTeamImprovement
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