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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration of a review with planned work, actual event sequence, comparison, and assigned improvement actions.
Operations
After-Action Review
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement.
Complexitydifferent
HighLowLowLow
Timedifferent
Halber Tag45-90 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter20-45 min
Participantsdifferent
5-204-12Scrum Team3-12
Formatdifferent
WorkshopWorkshopWorkshopWorkshop + async
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksStarfish Board, Practice Changes, ExperimentsImprovement actions, Team agreementsLessons learned, Action items, Event summary
Tagsno overlap
ResilienceOperationsIncident
RetrospectiveImprovementExperimentsTeam
RetrospectiveImprovementLearning
LearningOperationsImprovement
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