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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Paper illustration for Learning Review.
Operations
Learning Review
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
HighLowMediumLow
Timedifferent
Halber Tag45-90 min1-3 h45–75 min
Participantsdifferent
5-204-123-10Team members involved
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksStarfish Board, Practice Changes, ExperimentsLearning Review Notes, System Factors, Improvement Actions4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
ResilienceOperationsIncident
RetrospectiveImprovementExperimentsTeam
LearningRetrospectiveIncidentOperations
RetrospectiveLearningReflectionTeam
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