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| Criterion | ![]() DevOps Game Day | ![]() Agile Specification by Example | ![]() Agile Example Mapping | ![]() DevOps Incident Command |
|---|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once. |
Complexitydifferent | High | Medium | Low | Medium |
Timedifferent | Halber Tag | 60-90 min pro Feature | 30-60 min | As needed |
Participantsdifferent | 5-20 | 3-6 | 3-7 | 4-15 |
Formatdifferent | Workshop | Workshop | Workshop | Workshop + async |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Example Table, Acceptance Tests | Example Map, Acceptance Criteria, Open Questions | Incident Log, Action Tracker, Stakeholder Updates |
Tagsno overlap | ResilienceOperationsIncident | AgileRequirementsExamplesBehavior-Driven Development | Behavior-Driven DevelopmentRequirementsExamplesRefinement | IncidentOperationsReliability |



