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| Criterion | ![]() DevOps Game Day | ![]() Decision Making Pre-Mortem | ![]() Decision Making Constraint Analysis | ![]() Decision Making Decision Tree |
|---|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | In early initiatives with many uncertainties, planning quickly turns too optimistic. A pre-mortem makes the expected failure visible in advance and sharpens the view of causes, gaps, and countermeasures. | When an initiative stalls, the limit often lies not in the idea but in hard or soft boundary conditions. Constraint Analysis separates these limits and shows which of them can actually be shaped. | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. |
Complexitydifferent | High | Low | Low | Medium |
Timedifferent | Halber Tag | 20–45 min | 30-90 min | 30-90 min |
Participantsdifferent | 5-20 | Small cross-functional group | 2-8 | 1-6 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Risk list, Mitigation plan, Assumption log | Constraint List, Hard/Soft Classification, Option Impact Notes, Decision Boundaries | Decision Tree, Option Map, Assumption List |
Tagsno overlap | ResilienceOperationsIncident | RiskDecisionFailurePlanning | ConstraintsDecisionPlanningOptions | DecisionTreeOptions |



