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| Criterion | ![]() DevOps Game Day | ![]() Facilitation Mind Mapping | ![]() Operations Learning Review | ![]() DevOps Blameless Postmortem |
|---|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When a topic is still unclear and too many thoughts surface at once, Mind Mapping creates an open surface for ordering them. It makes connections, subtopics, and starting points visible without fixing them too early. | After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights. | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. |
Complexitydifferent | High | Low | Medium | Medium |
Timedifferent | Halber Tag | 15-45 min | 1-3 h | 30-90 min |
Participantsdifferent | 5-20 | 1-10 | 3-10 | 3-12 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Mind Map, Topic Clusters, Open Questions | Learning Review Notes, System Factors, Improvement Actions | Postmortem Doc, Action Items, Timeline |
Tagsno overlap | ResilienceOperationsIncident | BrainstormingIdeasMappingStructureFacilitation | LearningRetrospectiveIncidentOperations | Site Reliability EngineeringIncidentLearningReliability |



