View methods side by side.
Choose up to four methods. Add them using the search and share the comparison by copying its link.
| Criterion | ![]() DevOps Game Day | ![]() Agile Mad Sad Glad | ![]() Agile Sailboat Retrospective | ![]() Agile 4Ls Retrospective |
|---|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. |
Complexitydifferent | High | Low | Low | Low |
Timedifferent | Halber Tag | 30-60 min | 45-90 min | 45–75 min |
Participantsdifferent | 5-20 | 3-10 | 4-12 | Team members involved |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Emotion Board, Themes, Action Items | Sailboat Board, Risks, Improvement Actions | 4Ls Board, Learning Themes, Improvement Actions |
Tagsno overlap | ResilienceOperationsIncident | RetrospectiveTeamReflection | RetrospectiveTeamImprovement | RetrospectiveLearningReflectionTeam |



