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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Incident Command workspace showing the question, observations, and next decision.
DevOps
Incident Command
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.
Complexitydifferent
HighMediumLowLow
Timedifferent
Halber TagAs needed30-60 min30-60 min
Participantsdifferent
5-204-153-123-10
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksIncident Log, Action Tracker, Stakeholder UpdatesStart Stop Continue Board, Improvement ActionsEmotion Board, Themes, Action Items
Tagsno overlap
ResilienceOperationsIncident
IncidentOperationsReliability
RetrospectiveImprovementTeamReflection
RetrospectiveTeamReflection
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