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| Criterion | ![]() DevOps Game Day | ![]() DevOps Incident Command | ![]() Innovation Lean Startup | ![]() Operations 5 Whys |
|---|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once. | For uncertain business assumptions, the method forces the idea into contact with real market reactions early. It separates wishful picture, assumption, and observable behavior, so that learning becomes faster than planning. This translates uncertainty into measurable insight. | For a single, hard-to-explain deviation, the method exposes the causal chain behind the visible symptom. It keeps the cause open until a controllable condition emerges instead of a mere description. |
Complexitydifferent | High | Medium | Medium | Low |
Timedifferent | Halber Tag | As needed | Wochen bis Monate je Lernzyklus | 15-30 min |
Participantsdifferent | 5-20 | 4-15 | 2-8 | 2-6 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Incident Log, Action Tracker, Stakeholder Updates | Hypothesis list, MVPs, Learning reports, Pivot or persevere decision | Root cause notes, Countermeasures |
Tagsno overlap | ResilienceOperationsIncident | IncidentOperationsReliability | LeanStartupValidationMVP | Root causeIncidentLeanProblem solving |



