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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper notes move from an inbox to action, project and calendar collections.
Operations
Getting Things Done
Paper illustration of a team retrospective with three separate Start, Stop, and Continue areas and a shared action list.
Agile
Start Stop Continue
Paper illustration for Mad Sad Glad
Agile
Mad Sad Glad
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.With many open commitments and ideas in daily life, a reliable external storage system emerges. The method relieves the mind so priority and context don't have to compete in memory.When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood.When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible.
Complexitydifferent
HighMediumLowLow
Timedifferent
Halber Tag1-2 h Setup, laufend30-60 min30-60 min
Participantsdifferent
5-2013-123-10
Formatdifferent
WorkshopAsyncWorkshopWorkshop
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksAction Lists, Project List, Review RoutineStart Stop Continue Board, Improvement ActionsEmotion Board, Themes, Action Items
Tagsno overlap
ResilienceOperationsIncident
ProductivityPlanningTasksExecution
RetrospectiveImprovementTeamReflection
RetrospectiveTeamReflection
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