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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper notes move from an inbox to action, project and calendar collections.
Operations
Getting Things Done
A hypothetical failure makes concrete risks, signals, and fitting mitigations visible.
Decision Making
Pre-Mortem
Paper illustration of an assumption matrix with prioritized test cards
Decision Making
Assumption Surfacing
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.With many open commitments and ideas in daily life, a reliable external storage system emerges. The method relieves the mind so priority and context don't have to compete in memory.In early initiatives with many uncertainties, planning quickly turns too optimistic. A pre-mortem makes the expected failure visible in advance and sharpens the view of causes, gaps, and countermeasures.Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it.
Complexitydifferent
HighMediumLowLow
Timedifferent
Halber Tag1-2 h Setup, laufend20–45 min45-90 min
Participantsdifferent
5-201Small cross-functional group2-8
Formatdifferent
WorkshopAsyncWorkshopWorkshop + async
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksAction Lists, Project List, Review RoutineRisk list, Mitigation plan, Assumption logAssumption List, Critical Assumptions, Learning Plan
Tagsno overlap
ResilienceOperationsIncident
ProductivityPlanningTasksExecution
RiskDecisionFailurePlanning
AssumptionsRiskDecisionDiscovery
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