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| Criterion | ![]() DevOps Game Day | ![]() Operations Getting Things Done | ![]() Operations After-Action Review | ![]() DevOps Blameless Postmortem |
|---|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | With many open commitments and ideas in daily life, a reliable external storage system emerges. The method relieves the mind so priority and context don't have to compete in memory. | After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement. | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. |
Complexitydifferent | High | Medium | Low | Medium |
Timedifferent | Halber Tag | 1-2 h Setup, laufend | 20-45 min | 30-90 min |
Participantsdifferent | 5-20 | 1 | 3-12 | 3-12 |
Formatdifferent | Workshop | Async | Workshop + async | Workshop + async |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Action Lists, Project List, Review Routine | Lessons learned, Action items, Event summary | Postmortem Doc, Action Items, Timeline |
Tagsno overlap | ResilienceOperationsIncident | ProductivityPlanningTasksExecution | LearningOperationsImprovement | Site Reliability EngineeringIncidentLearningReliability |



