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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration of the Lightning Decision Jam working structure.
Facilitation
Decision Jam
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem
A 5 Whys working surface connects an observable problem with evidenced causes, marked uncertainty and concrete countermeasures with ownership.
Operations
5 Whys
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer.After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures.For a single, hard-to-explain deviation, the method exposes the causal chain behind the visible symptom. It keeps the cause open until a controllable condition emerges instead of a mere description.
Complexitydifferent
HighLowMediumLow
Timedifferent
Halber Tag60-90 min30-90 min15-30 min
Participantsdifferent
5-204-103-122-6
Formatdifferent
WorkshopWorkshopWorkshop + asyncWorkshop
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksProblem Cluster, Prioritized Challenge, ExperimentPostmortem Doc, Action Items, TimelineRoot cause notes, Countermeasures
Tagsno overlap
ResilienceOperationsIncident
FacilitationDecisionProblem solvingWorkshop
Site Reliability EngineeringIncidentLearningReliability
Root causeIncidentLeanProblem solving
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