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| Criterion | ![]() DevOps Game Day | ![]() Facilitation Consensus Workshop | ![]() DevOps Incident Command | ![]() Facilitation Decision Jam |
|---|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When a group needs a solid decision without outvoting individual factions, a Consensus Workshop creates a negotiable common ground. It makes agreement, reservations, and open tensions discussable at the same time. | During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. |
Complexitydifferent | High | Medium | Medium | Low |
Timedifferent | Halber Tag | 1-3 h | As needed | 60-90 min |
Participantsdifferent | 5-20 | 5-30 | 4-15 | 4-10 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Consensus Clusters, Theme Titles, Priority Areas | Incident Log, Action Tracker, Stakeholder Updates | Problem Cluster, Prioritized Challenge, Experiment |
Tagsno overlap | ResilienceOperationsIncident | FacilitationConsensusWorkshopAlignment | IncidentOperationsReliability | FacilitationDecisionProblem solvingWorkshop |



