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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration of an assumption matrix with prioritized test cards
Decision Making
Assumption Surfacing
Paper illustration of a calm four-quadrant Assumption Map with hypothesis cards and emphasis on important assumptions with little evidence.
Product Discovery
Assumption Mapping
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it.When assumptions still sit unordered in the room, it weighs uncertainty against leverage. It makes visible which hypotheses should be checked first.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.
Complexitydifferent
HighLowMediumLow
Timedifferent
Halber Tag45-90 min45-60 min25-40 min
Participantsdifferent
5-202-82-81-5
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksAssumption List, Critical Assumptions, Learning PlanAssumption map, Test backlog, Risk rankingLearning Card with evidence and next action
Tagsno overlap
ResilienceOperationsIncident
AssumptionsRiskDecisionDiscovery
AssumptionsRiskExperimentsValidation
ExperimentsValidationDiscoveryLearning
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