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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration of a calm four-quadrant Assumption Map with hypothesis cards and emphasis on important assumptions with little evidence.
Product Discovery
Assumption Mapping
Paper illustration of an assumption matrix with prioritized test cards
Decision Making
Assumption Surfacing
Paper illustration of Riskiest Assumption Test with a method-specific labelled workspace.
Product Discovery
Riskiest Assumption Test
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.When assumptions still sit unordered in the room, it weighs uncertainty against leverage. It makes visible which hypotheses should be checked first.Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it.When an idea hinges on one critical unknown, it prioritizes testing that exact piece of uncertainty first. It separates problem, assumption, solution, and evidence. The result is captured as a prioritized list of assumptions, a test plan, and a result report.
Complexitydifferent
HighMediumLowMedium
Timedifferent
Halber Tag45-60 min45-90 min1-2 Wochen pro Iteration
Participantsdifferent
5-202-82-82-6
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksAssumption map, Test backlog, Risk rankingAssumption List, Critical Assumptions, Learning PlanPrioritized Assumption List, Test Plan, Results Report
Tagsno overlap
ResilienceOperationsIncident
AssumptionsRiskExperimentsValidation
AssumptionsRiskDecisionDiscovery
ExperimentsValidationDiscoveryAssumptions
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