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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration of a review with planned work, actual event sequence, comparison, and assigned improvement actions.
Operations
After-Action Review
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement.When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.
Complexitydifferent
HighLowLowLow
Timedifferent
Halber Tag20-45 min45-90 min45-90 min
Participantsdifferent
5-203-124-124-12
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksLessons learned, Action items, Event summarySailboat Board, Risks, Improvement ActionsStarfish Board, Practice Changes, Experiments
Tagsno overlap
ResilienceOperationsIncident
LearningOperationsImprovement
RetrospectiveTeamImprovement
RetrospectiveImprovementExperimentsTeam
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