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Criterion
Paper illustration of Futures Wheel with its method-specific working model.
Systems Thinking
Futures Wheel
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration for Learning Review.
Operations
Learning Review
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Purposedifferent
The Futures Wheel helps explore the consequences of a decision, a trend, or a strategic move in a structured way. It makes visible which first, second, and third-order effects could arise from an event.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.
Complexitydifferent
MediumLowMediumHigh
Timedifferent
60-120 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter1-3 hHalber Tag
Participantsdifferent
3-10Scrum Team3-105-20
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop
Outputdifferent
Futures Wheel, Consequence Chains, Strategic SignalsImprovement actions, Team agreementsLearning Review Notes, System Factors, Improvement ActionsSimulation Notes, Gaps List, Updated Runbooks
Tagsno overlap
ForesightSystems thinkingSignals
RetrospectiveImprovementLearning
LearningRetrospectiveIncidentOperations
ResilienceOperationsIncident
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