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| Criterion | ![]() Systems Thinking Future Reality Tree | ![]() Agile Planning Poker | ![]() Systems Thinking Intervention Mapping | ![]() Agile Bucket System |
|---|---|---|---|---|
Purposedifferent | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. |
Complexitydifferent | High | Low | High | Medium |
Timedifferent | 2-4 h | 2-5 min je Item | 1-5 Tage | 30-90 min |
Participantsdifferent | 3-8 | 3-9 | 4-12 | 3-12 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Future Reality Tree, Negative Branches, Assumption List, Improved Injections | Relative Estimates, Assumption Notes, Split Candidates | Logic Model, Change Objectives, Intervention Components, Evaluation Plan | Bucketed Backlog, Relative Estimates, Split Candidates |
Tagsno overlap | Theory of ConstraintsSystems thinkingChange | EstimationAgileRelative sizingTeam | ChangeSystems thinkingCapability | EstimationBacklogRelative sizing |



