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| Criterion | ![]() Systems Thinking Future Reality Tree | ![]() Decision Making OODA Loop | ![]() Agile Bucket System | ![]() Agile Affinity Estimation |
|---|---|---|---|---|
Purposedifferent | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. |
Complexitydifferent | High | Medium | Medium | Medium |
Timedifferent | 2-4 h | 15-60 min je Zyklus | 30-90 min | 30-90 min |
Participantsdifferent | 3-8 | 1-8 | 3-12 | 3-12 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Future Reality Tree, Negative Branches, Assumption List, Improved Injections | Situation Assessment, Decision Loop, Action Updates | Bucketed Backlog, Relative Estimates, Split Candidates | Affinity Size Map, Grouped Estimates, Unclear Items |
Tagsno overlap | Theory of ConstraintsSystems thinkingChange | DecisionChangeLearningStrategy | EstimationBacklogRelative sizing | EstimationBacklogRelative sizing |



