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Criterion
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Paper illustration of Leverage Points with its method-specific working model.
Systems Thinking
Leverage Points
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration for Intervention Mapping.
Systems Thinking
Intervention Mapping
Purposedifferent
A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain.
Complexitysame
HighHighHighHigh
Timedifferent
2-4 hHalf dayHalber Tag1-5 Tage
Participantsdifferent
3-83-125-204-12
Formatdifferent
WorkshopWorkshopWorkshopWorkshop + async
Outputdifferent
Future Reality Tree, Negative Branches, Assumption List, Improved InjectionsLeverage Map, Action StrategySimulation Notes, Gaps List, Updated RunbooksLogic Model, Change Objectives, Intervention Components, Evaluation Plan
Tagsno overlap
Theory of ConstraintsSystems thinkingChange
Systems thinkingChangeStrategy
ResilienceOperationsIncident
ChangeSystems thinkingCapability
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