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| Criterion | ![]() Systems Thinking Future Reality Tree | ![]() Systems Thinking Intervention Mapping | ![]() Knowledge Modeling Ontology Design Patterns | ![]() Knowledge Modeling NeOn Methodology |
|---|---|---|---|---|
Purposedifferent | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. | Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain. | Ontology Design Patterns provide reusable building blocks for recurring modeling problems. The method brings structure to the search for clean concepts, relationships, and roles. | The NeOn Methodology structures ontology work as a controlled process with reuse, scenarios, and reviews. It is useful when ontologies should not emerge ad hoc but modularly and reusably. |
Complexitydifferent | High | High | Medium | High |
Timedifferent | 2-4 h | 1-5 Tage | 1-3 h pro Pattern | Mehrere Wochen bis Monate |
Participantsdifferent | 3-8 | 4-12 | 1-6 | 2-10 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Future Reality Tree, Negative Branches, Assumption List, Improved Injections | Logic Model, Change Objectives, Intervention Components, Evaluation Plan | Selected Patterns, Adapted Schema Fragments, Pattern Documentation | Ontology Requirements Specification, Reuse Plan, Ontology Modules, Evaluation Report |
Tagsno overlap | Theory of ConstraintsSystems thinkingChange | ChangeSystems thinkingCapability | OntologyPatternsReuseSemanticModeling | OntologyMethodologyReuseSemanticEngineering |



