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Criterion
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem
Paper illustration of a review with planned work, actual event sequence, comparison, and assigned improvement actions.
Operations
After-Action Review
Purposedifferent
A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures.After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement.
Complexitydifferent
HighHighMediumLow
Timedifferent
2-4 hHalber Tag30-90 min20-45 min
Participantsdifferent
3-85-203-123-12
Formatdifferent
WorkshopWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Future Reality Tree, Negative Branches, Assumption List, Improved InjectionsSimulation Notes, Gaps List, Updated RunbooksPostmortem Doc, Action Items, TimelineLessons learned, Action items, Event summary
Tagsno overlap
Theory of ConstraintsSystems thinkingChange
ResilienceOperationsIncident
Site Reliability EngineeringIncidentLearningReliability
LearningOperationsImprovement
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