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| Criterion | ![]() Systems Thinking Future Reality Tree | ![]() Product Discovery Fake Door Test | ![]() Product Discovery Learning Card | ![]() Product Discovery Smoke Test |
|---|---|---|---|---|
Purposedifferent | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. |
Complexitydifferent | High | Medium | Low | Low |
Timedifferent | 2-4 h | 1-5 Tage | 25-40 min | 1-5 Tage |
Participantsdifferent | 3-8 | Nutzertraffic | 1-5 | Nutzertraffic |
Formatdifferent | Workshop | Async | Workshop + async | Async |
Outputdifferent | Future Reality Tree, Negative Branches, Assumption List, Improved Injections | Click Data, Interest Signal, Learning Decision | Learning Card with evidence and next action | Interest Metrics, Conversion Signal, Learning Note |
Tagsno overlap | Theory of ConstraintsSystems thinkingChange | ValidationExperimentsDemandDiscovery | ExperimentsValidationDiscoveryLearning | ValidationExperimentsDemandGrowth |



