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| Criterion | ![]() Growth Flywheel | ![]() Product Discovery Test Card | ![]() Product Discovery Hypothesis Prioritization Canvas | ![]() Growth A/B Testing |
|---|---|---|---|---|
Purposedifferent | Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. |
Complexitydifferent | Medium | Low | Medium | High |
Timedifferent | 60-120 min | 20-35 min | 60-90 min | 1-4 Wochen |
Participantsdifferent | 3-8 | 1-5 | 3-8 | 1-6 |
Formatdifferent | Workshop | Workshop + async | Workshop | Async |
Outputdifferent | Flywheel Map, Friction Points, Growth Levers, Experiment Backlog | Test Card with a pre-set threshold | Prioritization Canvas, Hypothesis Backlog | Experiment results, Decision log, Learning summary |
Tagsno overlap | GrowthRetentionConversion | ExperimentsValidationDiscoveryHypothesis | ExperimentsPrioritizationDiscoveryHypothesis | ExperimentsGrowthAnalyticsValidation |



