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| Criterion | ![]() Growth Flywheel | ![]() Systems Thinking Future Reality Tree | ![]() Systems Thinking Intervention Mapping | ![]() Growth Hooked Model |
|---|---|---|---|---|
Purposedifferent | Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth. | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. | Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain. | The Hooked Model helps clarify engagement loops, user behavior, and experiments. It makes repeat behavior measurable and captures the result as a hooked loop, trigger map, and reward design. |
Complexitydifferent | Medium | High | High | Medium |
Timedifferent | 60-120 min | 2-4 h | 1-5 Tage | Multiple workshops over several weeks |
Participantsdifferent | 3-8 | 3-8 | 4-12 | 2-8 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Flywheel Map, Friction Points, Growth Levers, Experiment Backlog | Future Reality Tree, Negative Branches, Assumption List, Improved Injections | Logic Model, Change Objectives, Intervention Components, Evaluation Plan | Hooked loop, Trigger map, Reward design, Ethics check |
Tagsno overlap | GrowthRetentionConversion | Theory of ConstraintsSystems thinkingChange | ChangeSystems thinkingCapability | GrowthBehaviorRetention |



