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| Criterion | ![]() Growth Flywheel | ![]() Product Discovery Fake Door Test | ![]() Growth A/B Testing | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Medium | Medium | High | Low |
Timedifferent | 60-120 min | 1-5 Tage | 1-4 Wochen | 25-40 min |
Participantsdifferent | 3-8 | Nutzertraffic | 1-6 | 1-5 |
Formatdifferent | Workshop | Async | Async | Workshop + async |
Outputdifferent | Flywheel Map, Friction Points, Growth Levers, Experiment Backlog | Click Data, Interest Signal, Learning Decision | Experiment results, Decision log, Learning summary | Learning Card with evidence and next action |
Tagsno overlap | GrowthRetentionConversion | ValidationExperimentsDemandDiscovery | ExperimentsGrowthAnalyticsValidation | ExperimentsValidationDiscoveryLearning |



