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| Criterion | ![]() Growth Flywheel | ![]() Product Strategy DIBB | ![]() Product Strategy ICE Scoring | ![]() Delivery Cost of Delay |
|---|---|---|---|---|
Purposedifferent | Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth. | DIBB helps clarify target groups, value, goals, and priorities by making the logic behind a decision explicit. It captures results as a DIBB document, belief list, bet list, and learning report. | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. |
Complexitydifferent | Medium | Low | Low | High |
Timedifferent | 60-120 min | 1-2 h | 30-60 min | 90-180 min |
Participantsdifferent | 3-8 | 2-8 | 2-8 | 3-8 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Flywheel Map, Friction Points, Growth Levers, Experiment Backlog | DIBB document, Belief list, Bet list, Learning report | ICE Table, Top Idea List | CoD Table, Prioritization Sequence |
Tagsno overlap | GrowthRetentionConversion | StrategyDecisionAssumptionsHypothesis | PrioritizationScoringGrowthDecision | PrioritizationDeliveryEconomicsDecision |



