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| Criterion | ![]() UX Research First-click Testing | ![]() UX Research User Interviews | ![]() Product Discovery Concierge MVP | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Low | Low | Medium | Medium |
Timedifferent | 1-2 Tage | 30–60 min per interview | 1-4 Wochen | 1-5 Tage |
Participantsdifferent | 10-30 | 1 participant per interview | 3-10 Kunden | Nutzertraffic |
Formatdifferent | Async | Workshop + async | Workshop + async | Async |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | Interview Notes, Themes, Insight Summary | Concierge Learnings, Service Blueprint, MVP Risks | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | UXNavigationFindabilityValidation | QualitativeResearchCustomerDiscovery | MVPValidationServiceDiscovery | ValidationExperimentsDemandDiscovery |



