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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Paper illustration of Rolestorming with its method-specific working model.
Innovation
Rolestorming
Paper illustration of the Lotus Blossom working structure.
Innovation
Lotus Blossom
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play.When a central question feels too large, the method breaks it into neighboring topic fields with their own depth of ideation. It holds structure and openness at the same time, so adjacent perspectives don't get lost. This grows an idea space out of a core problem.
Complexitydifferent
LowMediumLowLow
Timedifferent
1-2 Tage1-2 h je Session30-60 min45-90 min
Participantsdifferent
10-30Based on research question3-123-10
Formatdifferent
AsyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsUsability Issues, Severity List, RecommendationsRollenkarten, Ideenpool pro Rolle, Konsolidierte ShortlistLotus Diagram, Idea Themes, Shortlist
Tagsno overlap
UXNavigationFindabilityValidation
ValidationUXPrototype
BrainstormingIdeationCreativity
BrainstormingIdeationCreativityDivergenceWorkshop
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