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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration for Time Blocking
Operations
Time Blocking
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration of a participant using a prototype while an observer takes notes beside a highlighted usability issue.
UX Research
Usability Testing
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.With a calendar that grows on request, the method makes available time explicit again. It combines appointments, focus work, and buffer into a more realistic day structure.When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down.
Complexitydifferent
LowLowMediumMedium
Timedifferent
1-2 Tage15-30 min Planung, laufend1-2 Tage1-2 h je Session
Participantsdifferent
10-301Based on research questionBased on research question
Formatdifferent
AsyncAsyncAsyncWorkshop + async
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsBlocked Calendar, Capacity View, Focus PlanFindability Metrics, Path Analysis, Revised IAUsability Issues, Severity List, Recommendations
Tagsno overlap
UXNavigationFindabilityValidation
PlanningTime managementFocus
Information architectureNavigationFindability
ValidationUXPrototype
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