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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
Paper illustration of Hypothesis Prioritization Canvas with a method-specific labelled workspace.
Product Discovery
Hypothesis Prioritization Canvas
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.When many hypotheses compete for attention, it brings order to their learning sequence and importance. It separates problem, assumption, solution, and evidence. The result is captured as a prioritization canvas and a hypothesis backlog.
Complexitydifferent
LowMediumLowMedium
Timedifferent
1-2 Tage30-60 min je Interview20-35 min60-90 min
Participantsdifferent
10-305-10 Interviews1-53-8
Formatdifferent
AsyncWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsSolution Feedback, Objection List, Validation NotesTest Card with a pre-set thresholdPrioritization Canvas, Hypothesis Backlog
Tagsno overlap
UXNavigationFindabilityValidation
ValidationInterviewsPrototype
ExperimentsValidationDiscoveryHypothesis
ExperimentsPrioritizationDiscoveryHypothesis
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