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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration for Solution Interview
Product Discovery
Solution Interview
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.
Complexitydifferent
LowMediumLowMedium
Timedifferent
1-2 Tage30-60 min je Interview25-40 min30-60 min je Interview
Participantsdifferent
10-305-10 Interviews1-55-12 Interviews
Formatdifferent
AsyncWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsSolution Feedback, Objection List, Validation NotesLearning Card with evidence and next actionProblem Evidence, Risk Notes, Customer Segments
Tags1 shared
UXNavigationFindabilityValidation
ValidationInterviewsPrototype
ExperimentsValidationDiscoveryLearning
DiscoveryInterviewsValidation
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