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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration for Smoke Test.
Product Discovery
Smoke Test
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.
Complexitydifferent
LowLowLowHigh
Timedifferent
1-2 Tage1-5 Tage20-35 min1-4 Wochen
Participantsdifferent
10-30Nutzertraffic1-51-6
Formatdifferent
AsyncAsyncWorkshop + asyncAsync
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsInterest Metrics, Conversion Signal, Learning NoteTest Card with a pre-set thresholdExperiment results, Decision log, Learning summary
Tags1 shared
UXNavigationFindabilityValidation
ValidationExperimentsDemandGrowth
ExperimentsValidationDiscoveryHypothesis
ExperimentsGrowthAnalyticsValidation
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