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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Process Mapping method illustration showing its working structure
Operations
Process Mapping
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration for Theory of Constraints.
Operations
Theory of Constraints
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.With a confusing workflow that has many handoffs, the method makes the actual process visible. It shows where work is passed on, delayed, or duplicated, so improvement targets the right spots.When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.For a system that does not get faster despite effort, the method directs attention to the bottleneck. It concentrates improvement on the point that actually limits throughput.
Complexitydifferent
LowMediumMediumHigh
Timedifferent
1-2 Tage1-3 h1-2 Tage2-4 h Analyse, laufend
Participantsdifferent
10-303-10Based on research question3-12
Formatdifferent
AsyncWorkshopAsyncWorkshop + async
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsProcess Map, Handoff List, Improvement BacklogFindability Metrics, Path Analysis, Revised IAConstraint Map, Improvement Plan, Flow Metrics
Tagsno overlap
UXNavigationFindabilityValidation
ProcessOperationsImprovement
Information architectureNavigationFindability
OperationsConstraintsFlowImprovement
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