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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.
Complexitydifferent
LowMediumMediumMedium
Timedifferent
1-2 Tage30-60 min je Interview1-2 Tage1-5 Tage
Participantsdifferent
10-305-12 InterviewsBased on research questionNutzertraffic
Formatdifferent
AsyncWorkshop + asyncAsyncAsync
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsProblem Evidence, Risk Notes, Customer SegmentsFindability Metrics, Path Analysis, Revised IAClick Data, Interest Signal, Learning Decision
Tagsno overlap
UXNavigationFindabilityValidation
DiscoveryInterviewsValidation
Information architectureNavigationFindability
ValidationExperimentsDemandDiscovery
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