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| Criterion | ![]() UX Research First-click Testing | ![]() Product Discovery Problem Interview | ![]() Innovation Lean Startup | ![]() Product Discovery Concierge MVP |
|---|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | For uncertain business assumptions, the method forces the idea into contact with real market reactions early. It separates wishful picture, assumption, and observable behavior, so that learning becomes faster than planning. This translates uncertainty into measurable insight. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. |
Complexitydifferent | Low | Medium | Medium | Medium |
Timedifferent | 1-2 Tage | 30-60 min je Interview | Wochen bis Monate je Lernzyklus | 1-4 Wochen |
Participantsdifferent | 10-30 | 5-12 Interviews | 2-8 | 3-10 Kunden |
Formatdifferent | Async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | Problem Evidence, Risk Notes, Customer Segments | Hypothesis list, MVPs, Learning reports, Pivot or persevere decision | Concierge Learnings, Service Blueprint, MVP Risks |
Tags1 shared | UXNavigationFindabilityValidation | DiscoveryInterviewsValidation | LeanStartupValidationMVP | MVPValidationServiceDiscovery |



