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| Criterion | ![]() UX Research First-click Testing | ![]() Product Discovery Problem Interview | ![]() Knowledge Modeling Event Modeling | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Low | Medium | Medium | Medium |
Timedifferent | 1-2 Tage | 30-60 min je Interview | 2-6 h | 1-5 Tage |
Participantsdifferent | 10-30 | 5-12 Interviews | 2-8 | Nutzertraffic |
Formatdifferent | Async | Workshop + async | Workshop + async | Async |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | Problem Evidence, Risk Notes, Customer Segments | Event Model, UI Flow, Commands, Read Models | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | UXNavigationFindabilityValidation | DiscoveryInterviewsValidation | EventsBlueprintDomain-Driven DesignBehavior | ValidationExperimentsDemandDiscovery |



