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| Criterion | ![]() UX Research First-click Testing | ![]() Product Discovery Pretotyping | ![]() UX Research Tree Testing | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | Pretotyping clarifies whether a customer problem and solution idea create enough real demand. It separates problem, assumption, solution, and evidence, and captures the result as a pretotyping sketch, test setup, and conversion data. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Low | Low | Medium | Medium |
Timedifferent | 1-2 Tage | Stunden bis wenige Tage | 1-2 Tage | 1-5 Tage |
Participantsdifferent | 10-30 | 1-4 | Based on research question | Nutzertraffic |
Formatdifferent | Async | Workshop + async | Async | Async |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | Pretotyping sketch, Test setup, Conversion data, Go or no-go decision | Findability Metrics, Path Analysis, Revised IA | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | UXNavigationFindabilityValidation | ValidationDemandMVP | Information architectureNavigationFindability | ValidationExperimentsDemandDiscovery |



