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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration of Pretotyping with its method-specific working model.
Product Discovery
Pretotyping
Paper illustration of a calm four-quadrant Assumption Map with hypothesis cards and emphasis on important assumptions with little evidence.
Product Discovery
Assumption Mapping
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.Pretotyping clarifies whether a customer problem and solution idea create enough real demand. It separates problem, assumption, solution, and evidence, and captures the result as a pretotyping sketch, test setup, and conversion data.When assumptions still sit unordered in the room, it weighs uncertainty against leverage. It makes visible which hypotheses should be checked first.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.
Complexitydifferent
LowLowMediumHigh
Timedifferent
1-2 TageStunden bis wenige Tage45-60 min1-4 Wochen
Participantsdifferent
10-301-42-81-6
Formatdifferent
AsyncWorkshop + asyncWorkshop + asyncAsync
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsPretotyping sketch, Test setup, Conversion data, Go or no-go decisionAssumption map, Test backlog, Risk rankingExperiment results, Decision log, Learning summary
Tags1 shared
UXNavigationFindabilityValidation
ValidationDemandMVP
AssumptionsRiskExperimentsValidation
ExperimentsGrowthAnalyticsValidation
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