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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration of MVP Test Matrix with a method-specific labelled workspace.
Product Discovery
MVP Test Matrix
Paper illustration of a Test Card with four fields for hypothesis, test, metric, and success threshold.
Product Discovery
Test Card
Paper illustration for Fake Door Test
Product Discovery
Fake Door Test
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan.The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success.When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small.
Complexitydifferent
LowMediumLowMedium
Timedifferent
1-2 Tage45-75 min20-35 min1-5 Tage
Participantsdifferent
10-302-81-5Nutzertraffic
Formatdifferent
AsyncWorkshopWorkshop + asyncAsync
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsTest Matrix, Test PlanTest Card with a pre-set thresholdClick Data, Interest Signal, Learning Decision
Tags1 shared
UXNavigationFindabilityValidation
ExperimentsValidationDiscoveryOptions
ExperimentsValidationDiscoveryHypothesis
ValidationExperimentsDemandDiscovery
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