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| Criterion | ![]() UX Research First-click Testing | ![]() Systems Thinking Leverage Points | ![]() Systems Thinking Intervention Mapping | ![]() Systems Thinking Future Reality Tree |
|---|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. | Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain. | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. |
Complexitydifferent | Low | High | High | High |
Timedifferent | 1-2 Tage | Half day | 1-5 Tage | 2-4 h |
Participantsdifferent | 10-30 | 3-12 | 4-12 | 3-8 |
Formatdifferent | Async | Workshop | Workshop + async | Workshop |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | Leverage Map, Action Strategy | Logic Model, Change Objectives, Intervention Components, Evaluation Plan | Future Reality Tree, Negative Branches, Assumption List, Improved Injections |
Tagsno overlap | UXNavigationFindabilityValidation | Systems thinkingChangeStrategy | ChangeSystems thinkingCapability | Theory of ConstraintsSystems thinkingChange |



