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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration for Future Reality Tree.
Systems Thinking
Future Reality Tree
Paper illustration for Intervention Mapping.
Systems Thinking
Intervention Mapping
Systems Mapping method illustration showing its working structure
Systems Thinking
Systems Mapping
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation.Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain.Systems Mapping arranges elements, relationships, and boundaries so a complex field becomes legible at a glance. The overview stabilizes the overall picture before detail work or steering begins.
Complexitydifferent
LowHighHighMedium
Timedifferent
1-2 Tage2-4 h1-5 Tage1-3 h
Participantsdifferent
10-303-84-123-12
Formatdifferent
AsyncWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsFuture Reality Tree, Negative Branches, Assumption List, Improved InjectionsLogic Model, Change Objectives, Intervention Components, Evaluation PlanSystem Map, Dependencies, Leverage Points
Tagsno overlap
UXNavigationFindabilityValidation
Theory of ConstraintsSystems thinkingChange
ChangeSystems thinkingCapability
Systems thinkingMappingBoundariesChange
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