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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration for Flywheel.
Growth
Flywheel
Paper illustration of an assumption matrix with prioritized test cards
Decision Making
Assumption Surfacing
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth.Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.
Complexitydifferent
LowMediumLowHigh
Timedifferent
1-2 Tage60-120 min45-90 min1-4 Wochen
Participantsdifferent
10-303-82-81-6
Formatdifferent
AsyncWorkshopWorkshop + asyncAsync
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsFlywheel Map, Friction Points, Growth Levers, Experiment BacklogAssumption List, Critical Assumptions, Learning PlanExperiment results, Decision log, Learning summary
Tagsno overlap
UXNavigationFindabilityValidation
GrowthRetentionConversion
AssumptionsRiskDecisionDiscovery
ExperimentsGrowthAnalyticsValidation
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