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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Empathy Mapping
UX Research
Empathy Mapping
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
Paper illustration for Risk Storming.
Architecture
Risk Storming
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing.When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.Helps clarify architecture context, options, and consequences in concrete terms. It organizes technical context, alternatives, and consequences. The result is captured as an Annotated Diagram, a Prioritized Risk List, and an Action Backlog.
Complexitydifferent
LowLowHighLow
Timedifferent
1-2 Tage30–60 min4-5 Tage60-90 min
Participantsdifferent
10-304-85-84-12
Formatdifferent
AsyncWorkshopWorkshopWorkshop
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsEmpathy Map, Assumptions List, Research GapsPrototype, Test Findings, Decision RationaleAnnotated Diagram, Prioritized Risk List, Action Backlog
Tagsno overlap
UXNavigationFindabilityValidation
SynthesisQualitativeWorkshop
Design sprintPrototypeValidationInnovation
RiskArchitectureWorkshopValidation
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